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Bug Fixes 75

Enhance the stability and performance of The Sims 4 with bug fixes. Explore mods that address known issues, improve game performance, and ensure a smoother and more enjoyable gameplay experience.

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Pet to Pet Greeting/Be Nice Fix

Pet To Pet Greeting/Be Nice Fix

+ Pets don't autonomously get in contact with other Pets they have never met beforeThe actual Pet to Pet Greeting Interaction is set to no autonomous which does not make sense if we actually can't play Pets. I really don't know if EA was knowing what they were doing but this does not make sense to me. I set it to autonomous. This Part will be a Work in Progress because only spending time playing the game will show how this autonomous Interaction will be used by Pets.+ If you ask them to be nice to another Pet they have never met nothing happensWhen you send your Dog to be nice to another Dog (which they've never met) a loot will be added via the Interaction BUT EA messed this up. Instead of giving the loot (add relationship Pet to Pet) to your Pet and the other Pet it is added to the Actor (the Sim themself) and your Pet. I changed the Loot so your Pet and the other Pet will get the Relationship added!
Simulation Lag Fix

Simulation Lag Fix

This mod alters the game's time speeds so that sim autonomy does not cause massive simulation lag in instances where there are many autonomy requests.
StereoWall Channel Metal Sync Fix

Stereowall Channel Metal Sync Fix

Normal Stereos and synced Lot Stereos have their own Audio Configuration File but they only added the normal one for the public Stereo Wall Speaker Metal. I checked all Audio Configuration Files in the SP17 Files and i could only find one which has the same samples, so i added this to the StereoWall Channel Metal instead. It looks like this let's all public Metal Wall Stereos play the same sample now.

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